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Maryam and the Robot Who Couldn't Imagine coverBook cover
Learning

Maryam and the Robot Who Couldn't Imagine

Maryam teaches a clever robot to ask “what if?” and create an idea that never existed before.

RECOMMENDED AGE5–9 years
SUITABLE FORGirls
BOOK LENGTH32 pages

Through silly questions and useful failures, the child shows her robot that imagination needs purpose, experiments and the courage to remove what does not help.

CreativityExperimentationFriendship
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Maryam and the Robot Who Couldn't Imagine poster
STORY POSTER

A story worth a place on the wall

A bilingual collectible poster, art-directed to preserve the story’s character, atmosphere and sense of wonder.

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FROM THE MANUSCRIPT

Read three interior samples before sharing any details

SAMPLE 01The what-if gameFor the inventor of an idea that does not exist—yet.
SAMPLE 02A funny prototypeMaryam built a small robot called Dabdoub. It calculated quickly, sorted parts and knew exactly how many screws were in the box. But it could not invent anything new.
SAMPLE 03The impossible creature“Draw an animal nobody has seen,” Maryam said. Dabdoub drew an ordinary cat, added wings and announced, “A cat with wings.”

These are real excerpts from the bilingual manuscript. Personalized child artwork begins only after guardian consent and photo approval.